Specialists in location based spatialized & interactive audio. We design for XR and 360 videos.
Apps & Plugins
We have created a range of iOS and Android audio focused apps. As well as a range of plugins and assets which you can read more about in our shop.
Develop custom branded apps with high quality location based 3D audio. Working with both indoor and outdoor navigation. For industries such as tourism, art, healthcare and marketing.
Consultation & Lecturing
Customized workshops and lecturing in both game audio and interactive localized audio.
We are a Copenhagen based startup, where our focus is on developing new ways of integrating audio into everyday environments. Audio has always followed on second par to visual experiences. Now is the time for 3D audio to be fully explored. We believe that the realms of audio will be a game changer in the way we interact and learn.
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In the office we’re spending most of our waken hours in Wwise customizing awesome sound experiences for our customers and users. Devoting time to really dial those volume, hi-pass, lo-pass curves in on sounds helps making a much better soundscape, and quite frankly this is where Wwise really excels compared to eg. Unity audio. We find[…]
Last year we were fortunate enough to fly all over the world attending events such as SXSW, VR Days & Slush. We took home the prize for best sound in VR/AR/MR together with Molamil at CopenXrealities and also made it to the finals in the Danish Sound Startup Pitch Battle and Invio Solutions for the[…]
AWE participated in SXSW (South by Southwest) in Austin, Texas. It was our first time at the huge festival and conference for interactive media, music and film. In this blog post we will tell you about how it is being a startup at SXSW focusing on the interactive part that happened from the 10th to[…]
Have you seen The Matrix, a movie released in 1999? It features characters that are living in a fully simulated world, with most of the population completely unaware of it. Although some previous movies have tried to depict VR, The Matrix had a major cultural impact and brought the topic of simulated reality into the[…]
“We were having sex all night, but in the morning we became two strangers who were supposed to have a conversation. About the apartment to buy, studies, and what not. Ideally, I would have had another round with her”. Intrigued? This was a part of the invitation to the location based podcast experience at the[…]
On 15th of December AWE hosted an audio augmented reality workshop for the CopenXSound – Immersed in Audio event at Aalborg University, Copenhagen. The organizers of the event wanted to increase the awareness of the importance of immersive audio.In addition to that, they also strived to empower professionals to start implementing immersive audio solutions to[…]
Throughout history, examples of our need to tell stories have been recorded. Our fascination with telling a good story keeps us entertained, informed, educated and on the edge of our seats. Audio augmented reality (AAR) is one of the latest technological advances, which can help storytellers enhance and enrich client’s journeys. Anthropologists have since long[…]
On the 29th September 2016 Radio Innovation Day hosted by the Media Innovation Center (MIZ) in Babelsberg Potsdam, Germany took place. Radio professionals from all over the globe gathered with the aim of keeping themselves up to date with the latest technology and ideas within the industry as well as networking. We were lucky enough[…]
FAQ – Frequently Asked Questions for The Digital Race Engineer Learn more about The Digital Race Engineer here Setup What is required to run The DRE? » Requirements are as follows: Windows 7 or later with English language Voice Attack Full version (1.6 or later) .NET 4.5.1 or later Microphone iRacing Internet connection How do[…]
VR World Congress is the UK’s biggest conference that focuses on Virtual Reality. It congregates buyers, sellers and developers from all over the VR industry and industries related. AWE attended this years event on the 12th April 2016 courtesy of Danish Sound. We had so much fun we thought we would share a few photos[…]
Audio tours at open air museums have had particular popularity, but is there a way to now take audio tours to a new dimension?
With Virtual Reality (VR) bringing back huge attention to 3D audio design, the following transformation to Augmented Reality will be even more important for utilization of audio. Users need to be able to experience seamless interaction between the real and digital worlds, and this challenge must be solved in different areas within this field. Which[…]
Audio augmented reality experiences for businesses Audio augmented reality is one of the new trends in the AR environment and a promising investment for the future. Implementing immersive audio experiences in the businesses will help to attract new customers and create more active ways of interacting with their surroundings. AWE help businesses to develop interactive soundscapes solutions that[…]
Our plugin allows developers to create 3D audio experiences in a developer friendly way that is both time and money efficient.